Prospero Port is the largest city in the Bakuran mountain region and an independent city-state. Both an ancient world city and a modern republic, Prospero’s history is subtle and full of intrigue, and continuous cycles of boom, bust, and tumult characterize its story, told over many centuries, by numerous different races of people.
Area: 15 sq km
Governance: Urban republic, 1 Lordmayor, 9 High Councilors, 27 Low Councilors
As early as 1650, tribes of wild Elves were making their home near the Bakuran Bay. Only after the appearance of a caste society among the Thalan were the first stirrings of a city to be seen. A permanent settlement was established there by one prominent family of elves wishing to move to a more seafaring lifestyle. From the small village, they launched many fishing and later trading expeditions from the early harbour. As the prosperity, wisdom, and magic of the ancient world raised all Elvenkind to greatness, the city that would oneday become Prospero Port rose from the stone, guided by the benevolent hand of the Gale dynasty.
As elven civilization spread across the world, so too did many of the city’s early inhabitants, disseminating throughout the nations. Many of the streets of the elven city were deserted for a time, save for the founding family and a few hundred of their loyalists.
Then came the younger races in their many thousands. Prosperous Port – later foreshortened to Prospero – was visited by a second wave of settlement, mostly by seafaring humans, by 2140. With them came trading Ajaunti who would later try their first settlement at Tempest Grove in the mountain passes to the west.
Many of the traditions of the seafaring humans that founded Prospero survive to this day, despite its status as a respectable mercantile port – for example Prospero still has an Admiralty Court. It exists in the shadow of the ornate, ancient elven ruins which are largely intact (but for the many ramshackle and crude modifications made by younger races). While elves still maintain cultural and political superiority, the younger races’ population and influence increase all around them like a rising tide.
The city is broken into 9 districts.
Old Town – Lower Class, Residential, Self-Sustaining
Les Marées – Lower Middle Class, Residential, Aquaducts
The Bower – Upper Middle Class, Residential
The Palatine – Upper Class, Residential, Banks and major business HQs
The Circus – Colosseum, training schools, blacksmith central
The Towers – Home of the Mage Towers, massive libraries, schools, appraisal and scholar material shops
Luciole Square – Central Market place, lots of parks and family friendly entertainment, lots of trades apprenticeships/businesses
Dreaming – Entertainment district (PG-18+), theatres, jesters, the best brothel in the city: The Charmed Dahlia
Sanctuary – Temple district, filled with places of worship and primary temples and a variety of charity homes, addiction services
The last several decades saw a decline in the Port’s fortunes, largely the result of its inability to keep the western mountain trading pass open, and the maritime wars of Berphaunt, its nearby neighbour. Recent fortunes, however, have improved with the establishment of Tempest Grove, the trade routes reopened, and the Port signing allegiance with the navally capable Whiteraven Alliance.